package org.FaPe3D.core.events
{
	import flash.events.EventDispatcher;
	import flash.events.IEventDispatcher;

	public class EventManager extends EventDispatcher
	{
		public static var PARSING_COMPLETE:String = 'parsingComplete';
		
		public function EventManager(target:IEventDispatcher=null)
		{
			super(target);
		}
		
	}
}